#ifndef TEXTURE2DLOADER_H
#define TEXTURE2DLOADER_H

#include "bga/system/Loader.h"

#include "bga/graphics/Texture2D.h"

/*!
 * \namespace bga
 *
 */
namespace bga
{

/*!
 * \class Texture2DLoader
 * \brief
 *
 *
 */
class BOARD_HELL_ENGINE Texture2DLoader : public Loader<Texture2D>
{
	public:
		Texture2DLoader();
		~Texture2DLoader();

		virtual Texture2D* load(File& file);
	protected:

	private:

};

}

#endif // TEXTURE2DLOADER_H

